Design #65
Updated by didi over 7 years ago
Define / choose the game to be played in the first incarnation of this project.
Should be suited both for the browser and the Kunsthaus facade (consider resolution, switching times, colors).
The idea was inspired by [receipt racer](http://www.undef.ch/project/receipt-racer), we may or may not choose exactly that game.
Depending on required reaction times, the user may have the webcam feed of the Kunsthaus facade as primary visual interface (probably not realistic for receipt racer). If that's not feasible, the visual interface needs to implemented for the facade and the browser.
If possible, choose a game for which an open source implementation already exist (at least for the browser part).
There was also the suggestion to talk with [Rarebytes](http://rarebyte.com/).
Should be suited both for the browser and the Kunsthaus facade (consider resolution, switching times, colors).
The idea was inspired by [receipt racer](http://www.undef.ch/project/receipt-racer), we may or may not choose exactly that game.
Depending on required reaction times, the user may have the webcam feed of the Kunsthaus facade as primary visual interface (probably not realistic for receipt racer). If that's not feasible, the visual interface needs to implemented for the facade and the browser.
If possible, choose a game for which an open source implementation already exist (at least for the browser part).
There was also the suggestion to talk with [Rarebytes](http://rarebyte.com/).